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Fire Emblem: Three Houses

  • Platform switch
  • Release:  Jul 2019
  • Developer:  Intelligent Systems - Koei Tecmo
  • Publisher:  Nintendo
  • Composer:  Takeru Kanazaki, Hiroki Morishita, Rei Kondoh
  • Genres tactical-rpg

The battle is the main subject

A fun Switch-exclusive game that divides gameplay into three main mechanics:

  • Turn-based skirmishes: the mechanic that carries the most weight and is the foundation of the saga.
    • Simple objectives: eliminate the stage boss or all enemies.
    • Move, attack (different weapons, tactics, battalions, abilities), heal, boost ranged attacks (arrows, magic), melee combat.
  • Visual novel: the story is told in the purest Japanese “visual novel” style, where we make important decisions to follow different paths.
  • Third-person movement: for a large part of the game, we can move freely in a 3D environment within a limited area (the school), where we complete missions to obtain resources, interact with characters, improve stats, play mini-games, harvest food, among other things.

What I liked the most

What didn’t win me over

My favorite songs

2019

switch

Intelligent Systems - Koei Tecmo

tactical-rpg

tactical